The rules of actual combat are quite simple: students of every grade battle within designated training grounds. Taking Class 1-3 led by Teacher Shinichi as an example, they compete within Training Grounds No. 1 through No. 8.
The battle pairing rule for an examination venue is odd numbers against odd numbers—for instance, No. 1 battles No. 3, and No. 5 battles No. 7.
Right now, inside Training Ground No. 6, Shinichi is drawing numbers for his students.
Chapter 49