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Chapter 1142

Chapter 1142

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"Let's start with the tactical loopholes." "1. The rules don't mandate the strength or intensity of the magic you can use in the early stages. For instance, if you use a time-attribute ability right at the start, the Banshee who masters time manipulation will have an infinite advantage..." "2. The rules fail to encourage offense. No matter how much a duel format tolerates turtling, it should at least encourage attacking to some extent, otherwise it becomes terribly unappealing..."

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